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Title: Virtual Reality - Virtual Worldlets Network Working to advance all areas of the sphere, from MUD immersion and fantasy development, to CAVE research and scientific visualisation.
VRSource_org News, information, resources, and discussions on all topics related to virtual reality technology and its uses.

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Virtual Worldlets Network: Virtual Reality Development body{font-family:verdana;} table{font-size:99%;} td.menu{background:#000033;font-size:90%; font-color: white;} table.menu { background:black; position:absolute; visibility:hidden; border:0; } div.dropdown { visibility:hidden; position:absolute; background: black; width: 200px; } table.dropdown { visibility:hidden; background-image:URL("http://www.virtualworldlets.net/Images/BlueTitleTest.jpg"); position:absolute; } function showmenu(elmnt) { document.all(elmnt).style.visibility="visible" } function hidemenu(elmnt) { document.all(elmnt).style.visibility="hidden" } Skip over navigation Accessibility Home News Industry News posted: 10/10/2008 Conferences and Events Site Development posted: 30/09/2008 Features Introductions Company Listings Worldlet Reviews VR Book Quotes File Formats Virtual Dictionary Community Contributors Contact Us Company Our Services Our Values Legal Our Partners Contact Us Untitled Document Resource News > Interfaces Replacing WIMP Displays Haptics Teledildonics Locomotion Sensory Input Sensory Output Neural Interface > VR Lives Alternate Lives Augmenting Virtual Existence Avatars and Personification Levelling the Playing Field Roleplay PvP VR > Augmented Lives Augmented Lives Sensor Web > Ethics & Morality Detractors Ethical Matters > Running a World Starting Out Managing your Team Creating a world In-World Administration Legal > Coding Coding for Dreamworlds Coding Basics Codebases Artificial Intelligence Coding the Framework > Building Framework Populating a World Building a Civilisation Warfare and Weaponry Tools of Civilisation Grasping the Emotions Jobs and Professions Textual Creation > Colour and Movement CG Passives Open GL Direct X 3D Engines Environmental Systems Environments Without Graphics Avatar Creation Introductory Modelling Realistic Modelling > Breathing Life Interactive Storytelling Inspirational Fiction VR in Print Basic Storylines Music and VR > Military & Law Robotics Battlespace VR & Crime > Levelling the Field Robotic Helpers Prosthetic Pieces Virtual Body Virtual Input Virtual Output > Medical Virtualizing Healthcare Augmenting Hospital Care Telehealth Theraputic Worlds Neuroprosthetics The Brain > Industry New Business Pure Research Legal > Education Teaching and Training via VR Augmenting the Classroom Products Book: OpenGL Programming Guide: The Official Guide to Learning OpenGL, Version 2.1: Paper Version Our Review Search Dictionary News Resource DB Affiliation Affiliate with us ICRA Registered Inspected with Lynx Not a member yet? Register for full benefits! Username Password Social VR worlds are simulations of life in which the participants can live lives that would be impossible, or life threatening, for them in the physical world Industry News - Latest An Easier Upgrade to Holographic StorageComputing Power: posted: 10/10/2008Ensuring Chip Stability: Eliminating Hardware BugsComputing Power: posted: 09/10/2008Tech Firms Prepare for the WorstBusiness: posted: 09/10/2008'Transparent cockpit' removes car blind spotsDisplay Technology: posted: 09/10/2008Medical data 'Internet' goes live, boosts researchHealth: posted: 09/10/2008KDDI's First 3D Mobile Phone LCD ScreenDisplay Technology: posted: 09/10/2008California Scientists Demonstrate How to Use Advanced Fiber-Optic Backbone for ResearchConnectivity: posted: 09/10/2008Digital zebrafish embryo provides the first complete developmental blueprint of a vertebratePure Research: posted: 09/10/2008A new hand -- and signs of sensory recoveryThe Brain: posted: 09/10/2008Scientists adapt economics theory to trace brain's information flowThe Brain: posted: 09/10/2008The beat goes on: Artificial heart technology holds promise for alternativesHealth: posted: 09/10/2008Google Confirms Ads for Online GamesLife: posted: 08/10/2008Emote Games funding AIArtificial Intelligence: posted: 08/10/2008Industry is "crap" at exploring new levels of interactivity - Monte Cristo CEOWorld Specific Developments: posted: 08/10/2008http://www.charlestonbusiness.com/current/14_20/news/12916-1.htmlEducation: posted: 07/10/2008AT&T Reaches Through 3D Web Site To Grab ConsumersBusiness: posted: 07/10/2008Social Research Foundation Survey Shows Increase in Professional Use for Second LifeWorld Specific Developments: posted: 07/10/2008Simplified DisplaysDisplay Technology: posted: 07/10/2008Augmented Reality Radar Helmet could Steer Rescuers Through SmokeAugmenting Organics: posted: 07/10/2008Hiding magnets in blood brings scans into focusHealth: posted: 07/10/2008 New to VR? Introductions Site News: posted: 30/09/2008 Site Milestones Broken September has been a busy month for us, with two important milestones broken:  The virtual dictionary, a fully searchable terminology reference for VR and AR, passed its first 1000 entries.  The publicly accessible sections of the site as a whole, passed 5,000 resources. Given that VR as a medium is starting to see increasing mainstream acceptance once more, we hope to break the next milestones quite soon. Virtual Dictionary Latest Term: Simulated realitySimulated reality is the endpoint that virtual reality systems are in general striving towards. It is a synthetic reality created and mediated by computer systems, which is such a high fidelity that to sentient minds interacting inside it, the computer generated world is indistinguishable from the physical one. A simulated reality may even have ai minds inside it, which meet all the criterion for being sentient,. But which cannot perceive anything outside their simulated reality – it is the only world they know. There are several philosophical arguments for the world we know as the physical world, also being a simulated reality. Visit the Dictionary Other recent entries: Wand3D MouseHandwriting Recognition Latest Hostings Augmented Life>> Augmented Flight: Physical and Virtual Planes Compete (added 06/10/2008)Late September, 2008. In the skies over Spain, two and a half planes swooped and soared. Two physical stunt planes, piloted by Castor Fantoba and Bruno Van Waenberghe, competed with a virtual ghost - a virtual aircraft piloted from the ground by Ernest Artigas, and racing the same course as the other two.Sensation>> Repairing and Virtualising Balance in one Swoop (added 04/10/2008)Without the vestibular system we lose our sense of balance entirely. Balance is vital in the physical world. In the virtual, it is not yet vital, but would be handy for an increasing number of situations. What if there were ways to use prosthetics to give balance back to those without, and to then utilise that same discovery, to bring balance, into VR?Enforcement Robotics>> ExoFly & DelFly: Fluttering For Exploration (added 03/10/2008)NASA is currently investigating the use of robot dragonflies to further explore Mars, and to use them in partnership with Rovers on other planets. The idea is tiny, winged robots, capable of hovering in place, and flitting off, could fly much further afield than land craft, and identify areas for the rovers to explore in depth, ahead of time.Pure Research>> A Simple Plan to ID Every Creature on Earth (added 02/10/2008)Adapted and rewritten in part from a Wired article plus other sources on the same subject, this short article takes a look at one of the many quiet revolutions occuring under the radar, thanks mostly to computing power and augmented reality thinking.   Latest Linkings Alternate Lives>> Cities XL (added 08/10/2008)Gameindustry.biz take a look at Cities XL, Monte Cristo's ambitious product, attempting to combine a traditional city-simulation game with massively multiplayer online functionality, giving players the option to take part in a global, entirely player-dependent global economy. Creating a world>> Between a rock and an interface (added 08/10/2008)A lovely piece from BBC columnist Bill Thompson on the oft-overlooked by commercial developers, psychology of interface design.Detractors>> Indusgeeks: Distance Learning through SecondLife (added 01/10/2008)Indusgeeks has built a platform on Second Life that enables students in distance-learning programmes to plug into a simulated environment replicating and enhancing physical life learning processesLegal>> An Avatar's Bill of Rights (added 01/10/2008)Law.com has issued a suggested 'bill of rights' to be adhered to by any social virtual virtual environment terms of service, in order to give users the same rights they might expect from a more traditional government. Featured World Review: SCRYmud Client OS: All   World Purpose: Gameworld Age Suitability: Anyone Latest Product MP3: Together in Electric Dreams Our Review Upcoming Conferences AoIR Internet Research 9.0: Rethinking Communities, Rethinking Place15/10/2008 - 18/10/2008 Singularity Summit 200815/10/2008 - 15/10/2008 NASAGA 200815/10/2008 - 18/10/2008 2nd European Conference on Games Based Learning16/10/2008 - 17/10/2008 Sections 2980 News Articlets 1027 Dictionary Terms 1185 in Resource DB 3 To be processed SiteMap FAQ
 

Working

to

advance

all

areas

of

the

sphere,

from

MUD

immersion

and

fantasy

development,

to

CAVE

research

and

scientific

visualisation.

http://www.virtualworldlets.net

Virtual Worldlets Network 2008 October

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Working to advance all areas of the sphere, from MUD immersion and fantasy development, to CAVE research and scientific visualisation.

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