| Brown_University_Computer_Graphics_Group Conducts research in the development of human-centered, powerful, and interactive 3D graphics tools for modeling, scientific visualization, telecollaboration, and interactive illustrations. |
| Caltech_Multi-Res_Modeling_Group Conducts research into the mathematical and algorithmic foundations of numerical problems in computer graphics and scientific computing with a specific focus upon multiresolution techniques. |
| Center_for_Human_Modeling_and_Simulation Conducts research in computer graphics modeling and animation techniques for embodied agents, virtual humans, and their applications. |
| Centre_of_Computer_Graphics_and_Data_Visualization University of West Bohemia. Research areas include algorithms for computer graphics and visualization,volume data processing, methods for iso-surface extraction, mesh reduction and reconstruction from |
| Computer_Graphics_at_the_University_of_California_Berkeley Provides information on projects and courses related to multimedia, human computer interaction and computer graphics. |
| Computer_Graphics_at_the_University_of_Utah Research efforts in immersive environments, modelling, CAM, scientific visualization, medical illustration, terrain modeling and rendering, haptics (force-feedback), realistic and non-photorealistic r |
| Computer_Graphics_Group Friedrich Alexander University of Erlangen-Nuremberg. Research areas include modeling, rendering, and scientific visualization. |
| Computer_Graphics_Lab_at_ETH_Zurich,_Switzerland Conducts research into the medical applications of computer science and computer graphics. |
| Computer_Graphics_Laboratory Stanford University. Research areas include volume rendering, rendering algorithms and systems, 3D scanning, image-based rendering, virtual reality, compression of graphics objects, user interfaces |
| Computer_Graphics_Research_at_Caltech Conducts research that explores and develops new approaches to modeling, rendering, simulation and scientific visualization. |
| Cornell_Program_of_Computer_Graphics Conducts research in architectural modeling, realistic image synthesis, digital photography, and visualization. |
| Electronic_Visualization_Laboratory_at_University_of_Illinois_at_Chicago EVL is a graduate research laboratory specializing in virtual reality and real-time interactive computer graphics. |
| Geometric_Design_and_Computation Engaged in both fundamental and applied research in developing methods for representing, specifying, manipulating, and visualizing geometric models. |
| Geometric_Modelling_at_Bath_University Research projects include multidimensional geometric modeling, distances in geometric modeling, finding zeros of multidimensional functions, and computer algebra in geometric modeling. |
| Graphics_and_Visualization_Center Pursues research in modeling, rendering, user interfaces and high-performance architectures using scientific visualization and telecollaboration in virtual environments. |
| GVU_Center_at_Georgia_Tech Conducts research that combines in-depth studies of human capabilities, needs, and practices, cutting-edge graphical display techniques, augmented spaces that merge physical and virtual elements, inte |
| HPCMO__Scientific_Visualization Provides links to government labs conducting research with computer graphics and scientific visualization. |
| Imager_Computer_Graphics_Laboratory Works towards advancing the science of computer graphics, computer animation, human computer interaction, and computational geometry. |
| iMAGIS_-_INRIA Computer Graphics research center dedicated to realistic rendering, virtual reality, physical simulation, modelisation, textures, natural phenomena, and complex scenes management. |
| IMSC_Computer_Graphics_and_Immersive_Technologies_Lab Supports research and development efforts related to interactive computer graphics and immersive technologies. |
| International_Conference_on_Computer_Graphics_Theory_and_Applications The main topics of the conference are: Geometry and Modeling, Rendering, Animation and Simulation, and Interactive Environments. GRAPP 2006 will be held in conjunction with VISAPP 2006: Setúbal, Por |
| MAGIX_Lab__Computer_Graphics_at_UC_Los_Angeles Performs research in computer graphics and animation with a focus on virtual humans and real-time rendering. |
| Manchester_Visualization_Centre Performs research and development in high-performance interactive computer graphics, virtual environments, multimedia, and image processing. |
| Max-Plank_Computer_Graphics_Group Research areas include mesh processing, visualization, realistic hardware-supported shading, global illumination, and perception at the University of Saarbrücken in Germany. |
| Mesa_3D Contains documentation, mailing lists, a bug database, and a downloadable release. |
| Microsoft_Graphics_Research_Group Conducts research addressing a number of key underlying technologies: 3D graphics and animation, computer vision, and statistical modeling. |
| MIRALab Conducts research into the simulation of human functionality and physics-based deformable models such as clothing and hair. |
| MIT_Computer_Graphics_Group Houses several research groups working on the latest computer graphics technology. |
| Office_of_the_Future Uses computer vision techniques, in real time, to dynamically extract per-pixel depth and reflectance information for the visible surfaces in the Office, such as walls, furniture, objects and people. |
| OpenGL Provides news, applications, games and developer documentation related to the OpenGL 2D and 3D graphics application programming interface. |
| Princeton_Graphics_&_Geometry_Group Conducts research in real-time 3D model aquisition, shape-based retrieval and analysis, video mosaics, lapped textures, texture mapping for cel animation, and algorithm animation. |
| Santa_Cruz_Laboratory_for_Visualization_and_Graphics Conducts research in animal modeling and animation, environmental visualization, uncertainty visualization, virtual reality, nomadic collaborative visualization, tensor visualization, and flow visuali |
| Scientific_Visualization_at_the_Naval_Oceanographic_Office Its mission is to acquire, maintain, and support cutting-edge HPC capabilities for use by DoD scientists and engineers. |
| Supercomputing_Institute__Scientific_Visualization_and_Graphics Provides tutorials demostrating how to use some of the wide variety of tools available at the Supercomputing Institute. |
| Texas_University_at_El_Paso_-_Interval_Computations Presents a guide to Interval Arithmetic research featuring: open problems, applications, generalizations, bibliography, researchers' sites, ftp site, and mailing list. |
| University_of_Magdeburg_Computer_Graphics_Group Graphics and Interactive Systems Laboratory. Research focuses on non-photorealistic rendering, visual communication of information, tactile graphics and synthetic holography. |
| University_of_Toronto_Dynamic_Graphics_Project Laboratory for multi-displinary research in human-computer interaction and computer graphics disciplines. |
| Utah_Computer_Graphics_and_Scientific_Visualization Provides links to sites containing information related to the computer graphics research conducted at the University of Utah. |
| Virtual_Reality_Laboratory Involved in the modelling and animation of three-dimensional inhabited virtual worlds. |
| Visualization_and_Graphics_at_UC_Davis Research focusing on visualization, geometric modeling, photorealistic computer graphics, and immersive environments. |